Whether it’s the shallow, yet hard-to-manage economy or the fabulously broken pathfinding, the only difference between the systems is how poorly designed, infuriating, or merely boring they are.' The game had undergone patching since its release, with two gaming websites raising their review scores to reflect the changes made. To quote Adam Biessener of Game Informer, 'No matter which aspect of gameplay you look at, problems crop up in its implementation. While one ultimately felt that Stronghold 3 was 'a decent RTS with a few hiccups here and there that could easily be fixed with a patch or two', others believed that the game's problems were due to design choices that are unlikely to be patched out. Reviewers almost unanimously agreed that Stronghold 3 felt unfinished at launch, although many highlighted the potential for the game to be improved via patches. ![]() The majority of negativity stemmed from the large amount of bugs that the game shipped with. ![]() Since its release Stronghold 3 received 'generally unfavorable reviews' according to the review aggregation website Metacritic.
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